AS3 Capture using BitmapData
A function help to grab part of Object using BitmapData:
function cropBitmap( ARG_object:DisplayObject, ARG_x:Number, ARG_y:Number, ARG_width:Number, ARG_height:Number):Bitmap {
// create a rectangle of the specific crop size
var cropArea:Rectangle = new Rectangle(0, 0, ARG_width, ARG_height);
// create a BitmapData object the size of the crop
var bmpd:BitmapData = new BitmapData(ARG_width, ARG_height);
// create the cropped Bitmap object from the bitmap data
var croppedBitmap:Bitmap = new Bitmap(bmpd, PixelSnapping.ALWAYS, true);
// create the matrix that will shift the crop from 0,0
var cropMatrix:Matrix = new Matrix();
cropMatrix.translate(-ARG_x, -ARG_y);
// draw the supplied object, cropping to the cropArea with the cropMatrix offseting the result
bmpd.draw( ARG_object, cropMatrix, null, null, cropArea, true );
return croppedBitmap; // return the cropped bitmap
}
// create a rectangle of the specific crop size
var cropArea:Rectangle = new Rectangle(0, 0, ARG_width, ARG_height);
// create a BitmapData object the size of the crop
var bmpd:BitmapData = new BitmapData(ARG_width, ARG_height);
// create the cropped Bitmap object from the bitmap data
var croppedBitmap:Bitmap = new Bitmap(bmpd, PixelSnapping.ALWAYS, true);
// create the matrix that will shift the crop from 0,0
var cropMatrix:Matrix = new Matrix();
cropMatrix.translate(-ARG_x, -ARG_y);
// draw the supplied object, cropping to the cropArea with the cropMatrix offseting the result
bmpd.draw( ARG_object, cropMatrix, null, null, cropArea, true );
return croppedBitmap; // return the cropped bitmap
}
